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CS Patch: 1.3 - 1.4 Retail Games for PC 

CS Patch: 1.3 - 1.4 Retail

• File Size: 35.11MB

• Updated: Jun 29,2009

• License: Freeware / Free

• Category: Patch

• Publisher: Sierra Entertainment

• OS Support: Windows XP,Windows 2000,Windows 98,Windows Me,Windows NT

• Require: No special requirements

This patch is for CS

ScreenShots of CS Patch: 1.3 - 1.4 Retail  

  • CS Patch: 1.3 - 1.4 Retail
  • CS Patch: 1.3 - 1.4 Retail
  • CS Patch: 1.3 - 1.4 Retail
  • CS Patch: 1.3 - 1.4 Retail

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More About CS Patch: 1.3 - 1.4 Retail 

v1.4: - Added Anti-Cheat protection. - User Interface redone for HLTV. - Dedicated servers (Win32 + Linux) now default to 32MB heapsize. - Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux. - New map cs_havana - New map de_chateau - Updated version of map de_train - Enhanced in-game spectator mode to include HLTV features - Added new first-person mode to spectator modes - Speaking players flash in team members' radars - Dead bodies remain on the ground for the entire round - Dropped bomb blinks red in Terrorist team's radar - Changed so only Terrorists are notified when the bomb is dropped or picked up - Changed so players must stand still when planting the bomb (including no jumping) - Changed so players can't move or shoot while defusing the bomb - Adjusted pistol accuracy while jumping (all pistols) - Adjusted player jumping values to minimize bunny hopping - Changed so the VIP can't drop any weapons - If player dies, view zooms away from falling body while changing the angle to show the killer - Changed color of the words 'BOMB' and 'VIP' in the scoreboard to make them more visible - Changed so name changes for dead players are stored and processed when the players respawn back into the world - Changed the way "kevlar" and "kevlar/helmet" work using the buy menus...made them work together - Added a sound when "kevlar" and "kevlar/helmet" are purchased - Removed players hearing enemy radio calls - Added code to force "sv_clienttrace 1" on the server - Changed so when someone mutes a player (in the scoreboard), they will no longer see that player's in-game text messages either - Added cheering to HLTV. - Muting a player in the scoreboard will also mute their text messages. - Steam beta clients and non-Steam clients can play together on the same server now. - Voice communication uses DirectSound by default now. - Added player ID to Half-Life DM. - Added chat flood protection to HLDM. - Added logging of fatal Sys_Error server .

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