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WinUAE 2.3.3 Games for PC 

WinUAE

• File Size: 3.51MB

• Updated: Nov 29,2011

• License: Freeware / Free

• Category: Emulators

• Publisher: WinUAE Offical

• OS Support: Windows XP,Windows 2000,Windows Me

• Require: No special requirements

AE is a mostly complete software emulation of the hardware.

ScreenShots of WinUAE 2.3.3 

  • WinUAE
  • WinUAE

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More About WinUAE 

AE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don't know, is a 16/32 bit computer system based on the Motorola 680x0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE 2.3.3 New features: - New very low latency VSync mode, autodetects real refresh rate, no more 100% CPU usage, supports also windowed modes. (Not compatible with fastest possible CPU modes but planned in future) - Experimental rawinput joystick/joypad support. (-rawhid command line parameter) Added because DirectInput is said to introduce some extra input lag. Updates: - Real cause for Max Transfer IDE problem found. IDE emulation detects and logs it now. (*) - CD image audio buffer increased slightly, some systems had glitches in CD audio. - Non-configured joystick/mouse autoswitch update: short firebutton press or move left = insert into joystick port, longer press or move right = insert into mouse port. - Add Harddrive option does not require Administrator privileges anymore, most removable drives can be used without higher privileges, at least under Windows 7. Bug fixes: - IDE emulation write hang introduced in 2.3.2. - A590/A2091 emulation crash if CPU was 68020+. - On the fly CD switching (both images and real CDs) reliability improved. - Direct3D blank screen problem is now 100% fixed. Really. - win32.hardfile_path didn't work. - On the fly resolution change didn't work correctly, resolution autoswitch improved. - Key or joystick button mapped to mouse direction didn't work. - Analog stick mapped to mouse had too fast and unstable speed.

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